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STEALTH SHOOTER

ROLE

Game Programmer

DESCRIPTION

Built using Unreal Engine and C++, this stealth-based shooter game focuses on fluid character movement, engaging combat, and intelligent enemy AI. Utilizing Unreal's AI behavior trees and blackboard system, the enemies exhibit adaptive, dynamic behaviors that challenge the player’s stealth and combat skills. Players must navigate environments strategically, using stealth tactics and precise actions to outwit responsive AI opponents. While I utilized downloaded assets from the Unreal Marketplace for the environment and models, I handled all the coding aspects of the game. This project showcases my proficiency in Unreal Engine, C++, and gameplay programming, particularly in AI behavior systems, combat mechanics, and movement design.

SOFTWARES/LANGUAGE

Unreal Engine, C++

GENRE

THIRD-PERSON SHOOTER

GITHUB

GAMEPLAY

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