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OBSTACLE ASSAULT
ROLE
Game Programmer
DESCRIPTION
Created in Unreal Engine and C++, Obstacle Assault is a fast-paced platformer where players navigate challenging obstacle courses. While the assets were downloaded from the Unreal Marketplace, I focused on refining the character movement mechanics and integrating trigger systems to create dynamic interactions within the levels. Each course requires precise timing and skill, showcasing my understanding of movement programming and level design. This project helped me deepen my expertise in Unreal’s C++ framework, especially in character control and interactive environments.
SOFTWARES/LANGUAGE
Unreal Engine, C++
GENRE
Casual Game
GITHUB

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